Release · v2.9.9
Seasonal: fix summer FPS, richer sun, visible…
Seasonal: fix summer FPS, richer sun, visible winter wind
Details
- Perf: summer dropped the cursor mesh to ~33fps because the sun rebuilt ~15 gradients/frame. Now the sun is composited once to an offscreen canvas and blitted, atmosphere gradients are cached, and the ambient sim is capped to ~33fps. All seasons measure ~60fps again (verified). - Sun: replaced the simplistic glow with a limb-darkened disc, soft corona/bloom, faint lens-flare halo rings and ~46 irregular baked god-rays — reads as an actual sun. - Winter wind: added flow-field-driven 'gust' streak layers (blowing snow) plus stronger, gustier wind, so the wind is visibly felt and moves particles naturally along the turbulent current.
Files changed (1)
| frontend/client/ts/seasonal-background.ts | +211 | −56 |